28 #ifndef OPENSHOT_WAVE_EFFECT_H 29 #define OPENSHOT_WAVE_EFFECT_H 31 #include "../EffectBase.h" 37 #include "../KeyFrame.h" 57 void init_effect_details();
87 std::shared_ptr<Frame> GetFrame(std::shared_ptr<Frame> frame, int64_t frame_number);
91 void SetJson(
string value);
92 Json::Value JsonValue();
93 void SetJsonValue(Json::Value root);
97 string PropertiesJSON(int64_t requested_frame);
This abstract class is the base class, used by all effects in libopenshot.
Keyframe wavelength
The length of the wave.
This namespace is the default namespace for all code in the openshot library.
Keyframe speed_y
Speed of the wave on the Y-axis.
This class distorts an image using a wave pattern.
Keyframe shift_x
Amount to shift X-axis.
Keyframe amplitude
The height of the wave.
A Keyframe is a collection of Point instances, which is used to vary a number or property over time...
Keyframe multiplier
Amount to multiply the wave (make it bigger)