OpenShot Library | OpenShotAudio  0.2.2
juce::dsp::Gain< FloatType > Class Template Reference

Applies a gain to audio samples as single samples or AudioBlocks. More...

#include <juce_Gain.h>

Public Member Functions

void setGainLinear (FloatType newGain) noexcept
 Applies a new gain as a linear value.
 
void setGainDecibels (FloatType newGainDecibels) noexcept
 Applies a new gain as a decibel value.
 
FloatType getGainLinear () const noexcept
 Returns the current gain as a linear value.
 
FloatType getGainDecibels () const noexcept
 Returns the current gain in decibels.
 
void setRampDurationSeconds (double newDurationSeconds) noexcept
 Sets the length of the ramp used for smoothing gain changes.
 
double getRampDurationSeconds () const noexcept
 Returns the ramp duration in seconds.
 
bool isSmoothing () const noexcept
 Returns true if the current value is currently being interpolated.
 
void prepare (const ProcessSpec &spec) noexcept
 Called before processing starts.
 
void reset () noexcept
 Resets the internal state of the gain.
 
template<typename SampleType >
SampleType JUCE_VECTOR_CALLTYPE processSample (SampleType s) noexcept
 Returns the result of processing a single sample.
 
template<typename ProcessContext >
void process (const ProcessContext &context) noexcept
 Processes the input and output buffers supplied in the processing context.
 

Detailed Description

template<typename FloatType>
class juce::dsp::Gain< FloatType >

Applies a gain to audio samples as single samples or AudioBlocks.

Definition at line 42 of file juce_Gain.h.


The documentation for this class was generated from the following file: