23 #include <sys/types.h>
25 #include <mfx/mfxvideo.h>
63 #define OFFSET(x) offsetof(QSVMJPEGEncContext, x)
64 #define VE AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_ENCODING_PARAM
78 {
"global_quality",
"80" },
97 .wrapper_name =
"qsv",
Libavcodec external API header.
static av_cold int init(AVCodecContext *avctx)
common internal and external API header
#define AV_CODEC_CAP_DELAY
Encoder or decoder requires flushing with NULL input at the end in order to give the complete and cor...
#define AV_CODEC_CAP_HYBRID
Codec is potentially backed by a hardware implementation, but not necessarily.
const char * av_default_item_name(void *ptr)
Return the context name.
#define LIBAVUTIL_VERSION_INT
common internal API header
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
static enum AVPixelFormat pix_fmts[]
AVPixelFormat
Pixel format.
@ AV_PIX_FMT_NV12
planar YUV 4:2:0, 12bpp, 1 plane for Y and 1 plane for the UV components, which are interleaved (firs...
@ AV_PIX_FMT_QSV
HW acceleration through QSV, data[3] contains a pointer to the mfxFrameSurface1 structure.
#define ASYNC_DEPTH_DEFAULT
int ff_qsv_enc_close(AVCodecContext *avctx, QSVEncContext *q)
int ff_qsv_enc_init(AVCodecContext *avctx, QSVEncContext *q)
int ff_qsv_encode(AVCodecContext *avctx, QSVEncContext *q, AVPacket *pkt, const AVFrame *frame, int *got_packet)
const AVCodecHWConfigInternal *const ff_qsv_enc_hw_configs[]
AVCodec ff_mjpeg_qsv_encoder
static int qsv_enc_frame(AVCodecContext *avctx, AVPacket *pkt, const AVFrame *frame, int *got_packet)
static const AVCodecDefault qsv_enc_defaults[]
static const AVOption options[]
static av_cold int qsv_enc_init(AVCodecContext *avctx)
static av_cold int qsv_enc_close(AVCodecContext *avctx)
Describe the class of an AVClass context structure.
const char * class_name
The name of the class; usually it is the same name as the context structure type to which the AVClass...
main external API structure.
const char * name
Name of the codec implementation.
This structure describes decoded (raw) audio or video data.
This structure stores compressed data.