#include <stdlib.h>
#include "bsf.h"
#include "bsf_internal.h"
#include "libavutil/log.h"
#include "libavutil/opt.h"
Go to the source code of this file.
◆ OFFSET
◆ FLAGS
◆ noise()
Definition at line 36 of file noise_bsf.c.
Referenced by complex_divide(), complex_multiply(), decode_vector(), dss_sp_sf_synthesis(), ff_eac3_apply_spectral_extension(), init_quantization_noise(), is_frozen(), sbr_hf_apply_noise(), sbr_hf_apply_noise_0(), sbr_hf_apply_noise_1(), sbr_hf_apply_noise_2(), sbr_hf_apply_noise_3(), swri_noise_shaping(), test_hf_apply_noise(), and wma_decode_block().
◆ options
◆ noise_class
Initial value:= {
.class_name = "noise",
}
const char * av_default_item_name(void *ptr)
Return the context name.
#define LIBAVUTIL_VERSION_INT
static const AVOption options[]
Definition at line 78 of file noise_bsf.c.
◆ ff_noise_bsf
Initial value:= {
.name = "noise",
}
static av_always_inline void filter(int16_t *output, ptrdiff_t out_stride, const int16_t *low, ptrdiff_t low_stride, const int16_t *high, ptrdiff_t high_stride, int len, int clip)
static int noise(AVBSFContext *ctx, AVPacket *pkt)
static const AVClass noise_class
Definition at line 85 of file noise_bsf.c.