#include "avstring.h"
#include "mem.h"
#include "spherical.h"
Go to the source code of this file.
◆ spherical_projection_names
const char* const spherical_projection_names[] |
|
static |
Initial value:= {
}
@ AV_SPHERICAL_EQUIRECTANGULAR
Video represents a sphere mapped on a flat surface using equirectangular projection.
@ AV_SPHERICAL_EQUIRECTANGULAR_TILE
Video represents a portion of a sphere mapped on a flat surface using equirectangular projection.
@ AV_SPHERICAL_CUBEMAP
Video frame is split into 6 faces of a cube, and arranged on a 3x2 layout.
Definition at line 55 of file spherical.c.
Referenced by av_spherical_from_name(), and av_spherical_projection_name().